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We finally are quiting using FPS Creator X10 and will be using leadwerks engine SDK. leadwerks is more advanced, no limits and most important very advanced scripting. now we can even create more advanced games. with maximum details.

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We finally are quiting using FPS Creator X10 and will be using leadwerks engine SDK. leadwerks is more advanced, no limits and most important very advanced scripting. now we can even create more advanced games. with maximum details.

powered by leadwerks

We also have a few sneak peak screenshots.

screen1

screen3

screen2

As you can see is this a little thing leadwerks can do. Our game will be modified and put to the max, to get our fans satisfied. we will add much more in the upcoming few months. keep updated and get ready for more.

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Kamikazi[Uk]
Kamikazi[Uk] - - 1,412 comments

Good luck guys, my last project we almost chose to use leadwerks.

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SPY-maps
SPY-maps - - 2,906 comments

GOOD CHOISE !!!
i never have liked the FPSC, so,
good to hear that you are going for
another engine. although i did see
one movie, and in that the AI was
really terrible, and the date added
of the movie added was yesterday.
so i hope that that wasn't the new
engine but still old footage that you
had laying around.

leon

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Duruk
Duruk - - 447 comments

Leadwerks is a good engine and the (German) programmer is a nice guy he sometimes adds features to the engine on request.

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brainz
brainz - - 43 comments

Why not go with Cryengine 3? It's free for non-commercial use. Three's also a choice to ask for a INDIE licence (CryENGINE 3 Independent Developers Platform). Check this site out: Mycryengine.com

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Duruk
Duruk - - 447 comments

@Brainz80 Because Leadwerks costs only $200 (at least thats whats it did cost 1 year ago) and CryENGINE 3 asks for 20% of your revenue.
So I can understand they choose Leadwerks.

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