I recently finished a new backdrop art tutorial. This one is specifically tailored toward the indie adventure game crowd and has been written in a way that it directly targets the main issues I see with most backdrops in independent adventure games, the tutorial however can obviously be applied to other games as well.
During my work on The Journey Down I have learned a lot from the indie community and this is my way of trying to give some love back.
The article points out a couple of core problems, and by addressing these we travel between these two pictures in just a matter of minutes:
If you've got any questions or thoughts please keep them public so other readers can see them as well.
If you haven't checked out The Journey Down please do!