Post news RSS New artwork, new models and new members

Take a look a few of our latest models and how they look in-game. We're pretty proud of the quality of art going in, and it goes further to show this is not just a usual/casual shmup.

Posted by on

I'm a firm believer in walking the walk and not just talking the talk. That's why I won't be talking much here, rather leave you with just a few of our latest images.

I'm sure you've seen the Mega-Moth concept before. Just for reference, I'll include it here. After all, it's kinda the staple of our artistic direction.

Boss concept

Now, the model has been in-game for some time, but I'd like to show you how it all looks when put together.

Boss 2 Ingame

Also made by David Kopnicky.
Make sure to view the full image, as with scaling a lot of details are lost. After all this thing is Huge, and this thing is very hard. It has 4 different attacks it throws at you, and they have a strong random component. Prepare to dodge, and be ready to think on your feet.

But what I really wanted to show here is the latest enemy model. As you already know, in this game enemies can be red or blue.
Here's the WIP image, note that it's very "layered" and very much "3D":

Enemy 1-1 WIP

So, here's how it would look.

Battleships 1

When you look closer, you'll see our new artist Venox has achieved a really hard, rough, metallic surface.
his portfolio is on , there he has some of his other works.

Hope you enjoyed!
- Gru

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.