When I originally started work on Nerepis, I wanted the game to be played globally. Because of this, I spent a lot of effort working on user interface design as well as simplification. Thankfully, that work has paid off and the interface is really coming together.
While I still have additional work to do, my goal is to have a very polished playable build. Development is shaping up nicely. I figure that I have a few more days with user interface work. After that, I need to clean up sounds, a couple of animations, and I need to finish work on a couple of weapons. I'll have a better feel on a date as time progresses but I think I'm still a three or four weeks out on a build that you can play.
Drop me a line if you have any questions and I'll do my best to answer them.
Nerepis Weekly Update 2017/03/26 (Steam Greenlight)
Posted by gregorjk on