Post news RSS Native Doom Dev Update #006 - Game Released

We are proud to announce that our DEMO is ready to be played. This new version is definitive and we have many new features. Find out what is affecting the village, and save your friends!

Posted by on

Hello everyone, indie game lovers. We are proud to announce that our DEMO is ready to be played. This new version is definitive and we have many new features.

ScreenShot00110
Start Screen


ScreenShot00001
Main Menu


The game is being developed using Unreal Engine 3 (UDK) All HUD visual system, and all functions except the Player were programmed using KISMET.

ScreenShot00003
New Tutorial Map


ScreenShot00023
Special Puzzle using Physics


ScreenShot00011
New HUD for all situations.


ScreenShot00019
SHADOWN MODE - the main effect for this version,
each mushroom gives around 20 seconds in it mode. (We'll do an article about this)


ScreenShot00065
Final Earth Puzzle, each puzzle part must be collected at each level element.


ScreenShot00064
Water Level


ScreenShot00070
Fire Level


ScreenShot00077
Shadow Level


ScreenShot00097
Final Boss


Feel free to play Native Doom and give your opinion on the game, our intention from now is to campaign for the kickstarter and then finalize all 10 levels that are missing.


We are very happy with the result we obtained, thanks to all.

Facebook: Facebook.com

Site: Nucleararts.com.br

Game (UDK Installer version) - Download

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.