Post news Report RSS Mow AS "melee system"

Hey guys, atm my main goal for AS is a working "melee combat system"! So has anybody done it before? If not we should work together cause this should be a nice improvement for the game. Suggestions, ideas and knowlege should be shared inside the community so I#m offering help with other questions or probs you might be facing - working together will let us achieve our goals much faster... Thx for taking the time reading this and help WANTED! esp. with animations ;) cheers Digi assistantCEO

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related scripts

sword_force_front.set

{blow
{tags "knife basic"} ; strikes types see at {strokes} in set\ability\melee.set
{distance far}
{self
{enable_items "type_95"}
{animation "fight_front_club_begin"}
}
{opponent
{orientation front}
{movement stand squat}
{knock_down_chance 0.7}
{damage 900 0.5}
}
{opponent
{orientation back}
{movement stand squat}
{knock_down_chance 1}
{damage 900 0.5}
}
}

melee.set

{melee

{level "lvl_1"
{agility 0.4}
{strokes "lvl_2 knife"}
}
{level "lvl_2"
{agility 0.6}
{strength 1.2}
{strokes "butt fist leg knife"}
{chance
{counter_attack 0.1}
{knockdown_blow 0.1}
}
}
{level "lvl_3"
{agility 0.8}
{strength 1.5}
{strokes "butt fist leg knife"}
{chance
{counter_attack 0.5}
{knockdown_blow 0.2}
}
}
{level "lvl_4"
{agility 1.0}
{strength 1.8}
{strokes "butt fist leg slope_size slop_down knife"}
{chance
{counter_attack 0.8}
{knockdown_blow 0.3}
}
}
}

Post comment Comments
Silvermarch
Silvermarch - - 569 comments

Do you mean an improved melee system?

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D1G1TALM1ND Author
D1G1TALM1ND - - 426 comments

indeed...

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Attila1945
Attila1945 - - 876 comments

There are a lot of zombie mod here, and I saw a lot of melee zombie, maybe we can find many information in them about melee.

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D1G1TALM1ND Author
D1G1TALM1ND - - 426 comments

hmm... at first I try to switch normal knifes to swords and add more strokes but the main part is the ai behaviour esp. reaction...

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Bromulus
Bromulus - - 12 comments

Very interesting user name.

Did you ever get anywhere with this specific project? Highly intrigued.

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