Hi to all people. I'm glad to show today an overall progress data and mod status until this day.
Modelling and 3D meshes: 95% done. That 5% means that some models needs fixes or needs an update.
All meshes for units, vehicles, weapons, environments, places, buildings and others props was created from scratch. There is not RIPped models in this mod or downloaded content.
Scripting and Gamemodes:
Conquest, CTF, 1flag, DeathMatch, Hunt, Objective, Campaign, Race, VehCTF are 100% done.
Run/r 70%, Wave 30%, Survival, 30%, VehTDM, 20%, TeamDeathMatch 10%
Sides: 90% done, the rest 10% is for HUD icons fixes and some weapons improvements.
Particle Effects: 100% done
Sounds and Music: 30% done
Multiplayer Testing: I' ve done some tests with another pc and lan network. Scripts crash the game on the host computer. So, maybe this mod can not be played on multiplayer mode. But all is not bad, 'm thinking add a new era for some gamemodes in multiplayer. but some weapons from the sinlge mode can't work, and i need test if the light ribbon of some vehicles can work on that mode, due that is 100% scripted.
Some ideas that i'm working now: Did you remember TRON 2.0 game?... well, in that game the lightcycle battles are a half step between old tron movie and legacy, but it have something that I like: you can move your lightcycle only in 90º degrees and you can not stop it until you win or death. Another interesting thing for me is the camera, you can move the camera almost in all directions, always looking your lightcycle. So I found a way to get the same style of game but it needs a bit of work.
Another idea is the Battle of tanks gamemode, a sort of 2d game allways looking from top view. When I get these ideas working i will post pics and videos.
Many thanks for reading.