Post news RSS Mods SVN is online

The mod is now giving the public access to its SVN archive and with it the latest code and nightly builds.

Posted by on

Hello All,

I'd like to start by giving you a few links:
Stargate Addons SVN: Armastargatemod.svn.sourceforge.net
Stargate Assault Forums: Stargateassault.net
Stargate Addons FAQ: Stargateassault.net

Now down to buissness... this news post is to show the community that we understand there frustration over missed deadlines and lack of releases, with this in mind we've decided to change our approach and open the development process to the communuty.

Above you'll find the web link for our SVN archive, it gives everyone access to the cutting edge code and includes instructions on how to get it working in ArmA II (not ArmA I atm); now I feel the need to remind everyone that we're currently in the middle of a full rewrite of the mods code which means the alpha currently has less functionality than it did two years ago, so keep that in mind if you feel the need to download and have a play.

The following information are status updates and will change as time goes on.
_________________________________________________________________

SVN Revision No: 27
SVN Revision Notes: The DHD timer script has been finished, address feedback is partly working and DHD sounds have been enabled.
SVN Area of interest: Works currently being focused on the DHD code.

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hate4uall
hate4uall

cool

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