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This releases includes new duel presets and reworked Shamans and Witches. It also fixes several critical bugs.

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This article introduces changes that have been done in Updates 2.1 and 2.2


Skills

First, the number of ultimates has been increased to 19, each for every skill.
Additionally, the starting skills of all heroes have been reworked:

skillwheel 2

The skill Curses has been completely reworked and simplified. It now curses other heroes with the Helm of Chaos:

curses


The ultimates of Light, Dark and Summoning now replace T6 units in your army with Avatars of Life, Death and Creation!

avico1 avico3 avico2


The creature models have been borrowed from the mod Chaos Theory. I am very thankful to their author for granting me permission to reuse them!

avatar2 avatar1


(The third creature being the Phoenix for now.)



Duels

Another exciting change are reworked duel presets, where you can now try out every single ultimate and also many of the heroes that got new specializations:

duelset3duelset2 1duelset1


Heroes

Additionally, the Stronghold hero classes - Shamans and Witches - have been reworked. Each hero now has a unique specialization and Shamans can obtain Blood Rage!

spec1


The First Aid specialization now scales better into late game:spec3


Elementals have been reworked to act as T1 and T2 creatures.

The Master of Elements now does not scale with hero level:

spec2


Arantir can now summon Avatar of Death (as he does in Missions):spec5


And finally, there is one new specialization that makes neutral creatures join your army:spec4



Finally, the 2.2 release also makes few balance improvements and fixes several critical bugs.

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