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Arnor is already implemented as a playable faction on maps in Edain 4.5. With this submod it is possible to play Arnor on every map.

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Men of the West


After the fall of Numenor, Elendil and his sons founded the kingdoms of Gondor and Arnor. These were attacked by Sauron in the first War of the Ring, resulting in the final alliance of Elves and Men. After the death of Elendil, the line of rulers split, Gondor being ruled by Anarion's bloodline while Arnor was ruled by Isildur's.

Now you have the chance to prevent the fall of Arnor and rewrite the wheel of history!

Arnor is already implemented as a playable faction on maps in Edain 4.5. With this submod it is possible to play Arnor on every map. We have merged the factions of Gondor and Arnor into one faction: Men of the West. While Gondor is built defensively, Arnor excels on offense.

At the beginning of the game the player has the choice between Gondor and Arnor.

Choose your faction!

Unfortunately, due to technical limitations, it is not possible to create two separate Spellbooks. That's why the ability-images are separated in the palantir. The top half represents the abilities of Gondor, while the bottom half represents the abilities of Arnor.

Once the spells have been purchased, each faction receives its own ability-images.

MotW Spells

In addition, Arnor has been completely revised. Beside to the new powers of fate, almost all units and abilities have been rebalanced, heroes have been revised and buildings have been retextured.

We hope you have as much fun playing it as we did creating it!

Your Edain Unchained Team

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