It's been way too long since we've released a news item. For your patience, we here at HoB have some extras in this news bit. First off, if you visit our Source Media page you'll see that we've updated with some skinned renders of the 1911, p38, M1 Carbine, and Thompson. In addition, you'll find our skinned Axis model in its final phases. I also have some fantastic news for those of you who are following our progress. The first release of HoB will be compatible with Custom DoD:Source maps. That's right! Lunt has been working hard on incorporating the map functions into HoB. Finally, the HuD is coming into form and starting to really function well. Stay tuned for some really cool advancements in the gameplay in the coming two to three weeks!
Media, DoD Compatibility, More.
It's been way too long since we've released a news item. For your patience, we here at HoB have some extras in this news bit. First off, if you visit our Source Media page you'll see that we've updated with some skinned renders of the 1911, p38, M1 Carbine, and Thompson. In addition,
Posted by Giovanni on
Looks good, just the scratches on the colt are veeery unrealistic.
The rifleĀ“s wood is a little over saturated, quite the opposite on the thompson imho.
Your not even going to notice the scratches in game
Thanks for the comments guys! Keep them coming.
Would either of you be interested in helping us improve our overall skinning? We happen to be looking for a skinner and modeler.
You should have a chat to the HL2DM Pro guys before you go "supporting" DoD:S maps.