Post news RSS McDROID Beta - 3 software update in 3 days.

Howdy Planet Farmers! So what have we been up to since Beta Launch ? Well we were sipping some ungodly strong cocktails on the beaches of ... uh I mean we have been feverishly working to make McDROID Co-Op super solid and tuned the visuals and sounds to bring some clarity in this crazy chaos of a game, always responding to how players react and comments. Here is our changelog and a word about the future features.

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Howdy fellow planet farmers!

So what have we been up to since Beta Launch ? Well we were sipping some ungodly strong cocktails on the beaches of ... uh I mean we have been feverishly working to make McDROID Co-Op super solid and tuned the visuals and sounds to bring some clarity in this crazy chaos of a game, because some of our players were having a hard time.

Here is our changelog and a word about the future features.

Ah, the FUTURE, mysterious and exciting, here are a few features we are working on:

  • Bestiary: see the critters which have been munching on your mechanical boots, along with a description of their mating habits.
  • More customization for McDROID such as boots, moustache, bacantes and other vital items
  • Pink Elephant decal (and maybe a Nyan Cat if we can clear inter-stellar custom)
  • Moar levels to complete the first part of our story : we are tuning them as we speak, one hand typing this, the other one tuning the gameplay.
  • Find better names for our monsters and machines.
  • Faster, Better, More Fun

And now the change log:
--- 6/12/2012 Version 0.9.5 ---

  • Network fixes and optimisations particularly for slower connections
  • New challenge mode for level 2 (Big Fast Strawberries)

--- 4/12/2012 Version 0.9.4 ---

  • Network troubleshooting - no more invisible monsters
  • Level 6 - Farm Villain - balance tweaked, this level is now possible :)
  • Added placeholder blueprints for the more advanced research (till we put in the proper graphics)
  • Levels not (quite yet) in the build now show that they are "Coming soon"
  • Fixed bug with sparks going crazy
  • Tutorials made less intrusive, added research tutorial
  • Lasers now burn the ground, write your name - say hi!
  • Species in level listed as you land, new species have a warning icon
  • Improved GUI for incoming waves

--- 26/11/2012 Version 0.9.3 ---

  • Network optimisations
  • Deployable bots are now loyal to their creator in co-op
  • Barrels persist from normal to challenge

Oh and enjoy the mockup that our 5 year old in the art department (me) sketched the other day.
Extended customization with boot, stache & glasses

Comments
Kaliosmasteris
Kaliosmasteris

Cool keep the good job !!
P.S its comming on monday or sunday?

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Kaliosmasteris
Kaliosmasteris

Its monday where is my patch i want to try the new levels and the tesla which i will get in level 7

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Kaliosmasteris
Kaliosmasteris

where is my patch u said on friday that it will come in 3 days it means monday.its thursday night now where is
my patch elephantophia

P.S i love ur game

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FireWave
FireWave

Dude the patches are on 26/11/2012,4/12/2012,6/12/2012 SO CALM DOWN!

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Kaliosmasteris
Kaliosmasteris

what did you mean by this i dont get it?

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Elefantopia Author
Elefantopia

He meant the update with the tesla has arrived. Next one is coming in a week - it's got the Rail : multi weapon adapter

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