Progress is still steady as I have finished the light halos and shading (to a functional stance, there are still bugs here and there), and have shifted to UI. That includes the fonts, menus, graphics, and functionality that make up all of the menu screens. I have a few more left to rebuild, and hook up, but I think those should be done within the next week.
My upcoming goals are to finish the menus, introduce the new sound management system (for better sound and music), and begin to import some of the sound assets into the game (as I have only started to gather them, not import any).
I hope you all look forward to the next news updates, which will be out at the end of June.