Post news Report RSS Map2Curve Update and incoming AI revolution

Sorry for the long wait. In the last couple of years I worked on materials and models and even updated Map2Curve recently. Also: AI revolution incoming!

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Hello people,

I didn't update this site for a while now, sorry for that. While I would have had some kick ass content to show to you, I just didn't feel that it was ass kickingly enough yet. But now I don't care anymore, because I am sure you old dogs would like it anyway.

The last couple of years I primarily worked on both low and high definition models in Blender and materials in Substance Designer.

The following are renders:

Grunt1 VIPER WIP01


WIP Render04 Mech WIP Render08


And now for some low poly beauties...

WIP RTCrane Mesh3 TRAM WIP 01


This winter I then worked on the latest update for Map2Curve, that now also includes a GUI to make it more attractive for lazy people (including myself) and any user in general.

GUI Screenshot


Now the hard part. I am planning to have a huge change in my workflow.

High Quality AI Content


With the upcoming AI revolution I decided to completely switch over to artificially generated content, as I think that this is the future and everything else is just repetitive and soulless.
Creating your own content therfor is unrewarding, compared to the hard effort you put into writing the right prompts for algorithms. Algorithms that create something unique and original, that is totally not based on the hard work of other people.

I am sure everybody understands this decision.

Be sure to come back for h.i.g.h. q.u.a.l.i.t.y. u.n.i.q.u.e. a.r.t.w.o.r.k. on a daily basis from now on.
Because this is the future.

See ya.

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