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Some pixel art world details for the hellish procedurally generated arenas of Still Not Dead

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Pixeling some world details now. Really glad to be doing some more art because 99% of my time on the game so far has just been pure gameplay/code. Really want to flesh out the world with a lot of interesting details which can randomly pop up each run! This is a start anyway.. those brambles will constrict your vision a fair bit so youd be better off staying away!


start of world details

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