Post news RSS Look how pretty I am... ๐Ÿ˜ The new UI is here!

This is your 2Ds speaking. For a few weeks now we were teasing a new UI in the game. We know that you already saw the different pop-up windows in-game, but today we can finally say it out loudโ€ฆ

Posted by on

Scouts!

We finished implementing the new UI to our game. ๐Ÿ˜Ž

And yes, it’s fresher than the cold ๐Ÿฅ’ cucumber-watermelon ๐Ÿ‰ salad with ice, served in the middle of summer. Also, the main menu got new robes. Watcha think ‘bout ‘em? ๐Ÿค”











This is not the only very important feature that’s a part of this update to the Early Access build.

The performance boost we added truly is a game changer for all AMD Radeon and Steam Deck owners! ๐Ÿ”ง
Now, we’re sure that Lumen looks and shines as we imagined. Don’t forget to tell us how you dig (pun intended) the changes of this update on the game’s Discord server! ๐Ÿ‘ˆ


Last, but not least, here’s a whole changelog.

## [EA User Interface Update] -- 2022-07-21 - VERSION = 6790

### Added
- there is now a changelog in the main menu now
- New UI
- added button in Options that reset settings to default values
- improved inventory controls with mouse:
you can now select items by clicking them
you can drag items between slots to rearrange inventory
drag item out of inventory to throw it away
- rearranging inventory using controller is back
- quickslot items (1-4) are now displayed when inventory is hidden
- added map legend to the map screen
- added light indicator to the gate build icon
- added possibility to name save slots
- added new turret-like building: Lumen Beam

### Changed
- overhauled in-game UI to be more consistent and readable on small screens
- tutorial floor texture is sharper now
- building overlap tweaks, building failed should be less often
- overhauled title screen
- reworked inventory item assigning:
secondary item is assigned with a right-click
1-4 shortcuts are the first four slots; change them by rearranging inventory
- removed inventory auto-sorting
- improved item icons
- cursor default and max scale increased
- cursor default color changed to match the new UI
- number of save slots is no longer limited
- drill is no longer tied to the first inventory slot

### Fixed
- performance improvement on Radeon video cards
- performance improvement on low spec hardware
- fixed a bug with duplicate particle managers, which impacted performance
- fixed some random issues that could happen on invalid window state (most notably when pressing Win+D)
- fixed throw sound still playing when trying to throw drill
- fixed lower workshop in Forsaken Tunnels not being powered properly
- fixed some buildings having wrong construction effect
- player's crosshair is no longer visible on top of the paused menu

Now, we can finally change an emoji to in our Q3/2022 roadmap.
PLANNED FOR Q3/2022
โœ”๏ธ New beautiful User Interface and icons ๐Ÿ–ผ๏ธ
๐Ÿ‘‰Robotic helpers and their workshop ๐Ÿค–
๐Ÿ‘‰Flamethrower Turret ๐Ÿ”ฅ

The new is coming. ๐Ÿšถ
Another meme? Why not.


Stay tuned for more coming soon! ๐Ÿš€

Play the updated game and “follow” us on Steamโš™๏ธ, join our Discord ๐ŸŽง server and follow us on Facebook ๐Ÿ‘ and Twitter ๐Ÿฆ

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.