Post news RSS Introduction

Let's go over what we've done so far and what we should see in the future.

Posted by on

Whoops this is one day late!

As you know, the aim of SUPERMOD is to recreate SUPERHOT's playstyle in Half-Life 2's Source Engine.

So anyways, let's go over what we have so far in SUPERMOD:

  • 'Time moves when you move' gameplay
  • 50% done recreating the visual style
  • A viewable replay
  • One level (well it's not really done yet)
  • One weapon holdable at a time

Now let's go over what we need:

  • More identical visuals to SUPERHOT
  • Multiple levels (I'm thinking four-five)
  • A release build

Here's a video:

Comments
ReezeTheVampire
ReezeTheVampire

Do you plan on having levels that are set up in a more interesting way than the one shown? I think adding some buildings with windows and some verticality will always help any type of shooter.

Reply Good karma Bad karma+1 vote
ubilλmbdλ
ubilλmbdλ

Oh my Cosmos! Sounds awesome!

Reply Good karma Bad karma+1 vote
CyborgParrot
CyborgParrot

Looks very promising, I've always wanted a Mod for Half-Life that's like SUPERHOT.

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.