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I had the chance to sit down with Stuart Konen of LCWebmonks.com to hammer out some information about Flanders Fields in a rather lengthy interview. Here's a snippit: LCWebMonks : Like most multiplayer war based modifications, you're leaning on the general player-class based combat scenarios.

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I had the chance to sit down with Stuart Konen of LCWebmonks.com to hammer out some information about Flanders Fields in a rather lengthy interview. Here's a snippit:

LCWebMonks [Stuart Konen]: Like most multiplayer war based modifications, you're leaning on the general player-class based combat scenarios. Can you give us a description of each class and its advantage on the battlefield?

John "Chief" Phillips: The most common player class will be the Infantryman. He carries a rifle, bayonet, as well as two grenades. There's nothing particularly special about the Infantryman, he's simply out there to achieve the objective


You can check out the entire interview here!

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Alone_In_The_Dark
Alone_In_The_Dark - - 791 comments

Nice, mod could be like "The Trenches" but source'ised :D

Bytheway, i just noticed that soooo many mods have class systems, lawl (not that it's a bad thing :P)

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