Working on the ship from start to finish is kinda fun. lets go from stage one:
I start with my sketch from the beginning of the project a few months ago:
![](https://media.indiedb.com/images/articles/1/135/134033/auto/VlDvSrf.jpg)
From There I take the what I already have as a base. I've created the tileset, and I can make rooms/levels. So I create the first ships interior, and then practically draw around that
![](https://media.indiedb.com/images/articles/1/135/134033/auto/nFoZczr.gif)
From there it was all about making sure the code was generic enough to accept any ship size and center it properly. Here is the final result form in game:
![](https://media.indiedb.com/images/articles/1/135/134033/auto/mShX0sw.gif)
I also wanted to include this time lapse of my work earlier today to add some effects when you fire your guns at the enemy. I time lapsed it. It actually took quite a while!
Man this game is going too go places! I am sure of it!