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The code rebuild appears to be complete. The new engine has been sent to mappers for testing and map development. Now we're back to only needing maps, sounds, and music. I'll try to get a screenshot or two up this week. Several guard types were abandoned during this process and some went through

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The code rebuild appears to be complete. The new engine has been sent to mappers for testing and map development. Now we're back to only needing maps, sounds, and music. I'll try to get a screenshot or two up this week.

Several guard types were abandoned during this process and some went through frame reduction, but the end result is clean and stable. Those things won't be missed and maybe they'll appear in something else later on.

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