Post news Report RSS Infested Armory and Citadel of Adun

Sorry about the 3 day delay in releasing these buildings, I have had numerous tests to study for but I have something to make up for the delay. Instead of 1 building being released, I am going to give y'all a special treat and reveal 2 buildings. 1st The Infested Armory Work in Progress Hitpoints:

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Sorry about the 3 day delay in releasing these buildings, I have had numerous tests to study for but I have something to make up for the delay. Instead of 1 building being released, I am going to give y'all a special treat and reveal 2 buildings.

1st The Infested Armory Work in Progress
User Posted Image
Hitpoints: 600
Special Abilities: Regenerates hitpoints, + Ground Armor and weapons can be researched 1 level higher
Building Type: Infested Research Facility

Notes: The Zerg, knowing all too well that their original species lacked large weapons and had to rely on numbers to survive, decided to re-make the armory and give it the ability to upgrade the ground vehicles weapons and armor to yet another stage. Since the building has been infested its structural support system is more or less destroyed and the only thing keeping it alive is its internal "organs" which feed the minions of the swarm within.

and 2nd,
The Citadel of Adun Work in Progress
User Posted Image
Hitpoints: 500
Shields: 350
Special Abilities: Faster build time+default shielding capability
Building Type: Re-built khalai archives

Notes: The name is still undecided, seeing as how its "re-designed" with Terran technology we are still in the process of naming it. The citadel has had numerous support and structural re-enforcements which give it more hitpoints but the new "improvements" have taken up some of the space that was originally used to shield the building, so what this building has gained in hitpoints, it has lost it shields.

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