Post news RSS Indie Game Magazine announces its 2010 Indie Games of the Year in Issue 14

Issue 14 has so much content that we didn’t have room for any advertisements! Check out the best indie games of the year in our Game of the Year Feature. We also have an in-depth look at the Xbox Live Winter Indie Games Uprising. There’s 2 Great Developer Interviews and we review Comic Jumper and Super Meat Boy for for Xbox Live Arcade. This issue is just too big to miss!

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Wilmington, DE, January 12, 2011--Indie Game Magazine (, the premier source of independent gaming news,reviews and culture, has just published its 14th issue, featuring the best
independent games of 2010.

The Indie Game Magazine has collected readers'votes and our own editors' picks and have announced the winners of themagazine's 2010 Game of the Year Awards in this issue. Take a look back at 2010 and discover thebest independent games of the year. This issue also has a large feature on Xbox Live's Winter Indie Game Uprising - abunch of developers partnered up and released a slew of quality games to Xbox's indie game channel. IGM has a huge feature reviewing some of these excellent titles.

In other IGM #14 stories, we review the critically acclaimed Super Meat Boy for Xbox 360 and PC along with the ambitious Comic Jumper. Indie Game Mag also previews the upcoming Space Adventure Game, Stasis and interviews 2 different indie game studios. Get an in depth look at the developers behind Dream Machine, a stop-motion point and click adventure game. There's an interview with SRRN Games covering their newest game, Ash for iPod/iPad. Ash is an RPG inspired by classic games such as Zelda and is an epic adventure on mobile devices.

Issue 14
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IGM is available for single purchase as well as via subscription in both print and digital formats, as well as the iPhone and iPad . To find out what you've been missing, visit the brand-spanking-new IGM website:

Indie Game Magazine ( is the premier source of news and culture for the independent gaming. Started in October 2008 and published bi-monthly by Mike Gnade, IGM has matured into a definitive voice for the indie gaming scene. Combining no-nonsense reviews, in-depth reviews and long-form features with the leading lights of the industry, the magazine, like the games it covers, is independently owned and fiercely independent as it strives to highlight the artists and community behind what it deems the most creative branch of the video gaming universe.

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