Over the last few weeks I've been continuing the work on my game's dev kit, especially when it comes to the World Editor. I've added a large number of features that now allow the user to edit and create unique towns and landscapes for the game. The world editor now contains a large array of options for altering the terrain settings, and editing and placing entities in the 3D world.
The two videos below are some of my recent devlog videos about the updates. You can see more recent devlogs and more on my Youtube channel. Do let me know what you think! I'm always open to suggestions, and also let me know if you'd like to receive a copy of the dev kit when it gets released at the end of this week.
Thanks for reading, and enjoy the devlogs!
And the second devlog video, showing how you can set ambient music and weather effects in the editor:
EXCELLENT!
Great, I love it.Are you doing this using directX or OpenGL only?
Thanks :) I'm just using OpenGL.
Great progress! Look forward to seeing more.