we finally have a date for the start of the Indiegogo campaign!
Over the past few months we have been working hard to expand the game world, enriching it with new explorable areas and features. We've added enough content and collected potential ideas to tell you that the Indiegogo campaign kicks off on Tuesday, March 16th.
We invite you to subscribe because we have provided a special gift that you will surely not want to miss!
A gift? What gift?
Anyone who decides to sign up for the campaign before it starts on March 16th will be rewarded with an EXCLUSIVE skin package (it will not be available in any other way) to customize all 3 strays available so far. Obviously you will need a copy of the game to be able to use them, so the fundraising campaign will be a great way to support this project and to get additional benefits and discounts.
I want to know more!
Spread the word with your friends and sign up for the campaign if you haven't already. Here are the links you need to share:
- Indiegogo, to subscribe the campaign
- Wishlist and Follow on Steam
- Twitter, for the latest public development news
- Our official Discord server, a delightful community where we preview anything we're working on
And how is development going?
As anticipated, we are working on the game on all aspects, but above all on the mechanics and on the map. We've released the game's announcement trailer: a quick rundown of what happened on the island and the arrival of the dogs parachuted from a multinational-owned cargo plane.
We are working on a mysterious cave and written a dedicated lore that will be the basis for a public, in-game, cooperative event.
In addition, we are expanding the map with a beautiful desert area, with its mysterious areas, its temple and its arena for PvP combat.
Finally we are increasing the possible actions of the dogs, all really useful and contextualized for specific purposes: in addition to barking, shaking, sitting and asking to be followed, we have added swimming and the possibility of diving, howling, digging, collecting objects to store them in a small pouch. We have also worked on a chat, functional and clear to read. Huntable animals have now increased in number and variety and include hares, ibexes, perchs and scorpions.
All very nice, but the gameplay?
Oh sure, the gameplay. A few weeks ago the talented ArchShiranui and Angelka Games tried the game exclusively. See the very early stages of development and what's new thereafter in action!
At the next howl, near the start of the indiegogo campaign on March 16, further development updates.