Post news Report RSS Hidden -Source Beta2 release in TWO weeks!

Ooook, here's the facts - we are in the final, final stages of getting Beta 2 out of the door. Our internal time scale is to have a complete feature lockdown and implementation by midnight Sunday GMT (October 2nd), with a week or so of testing and bashing it after that. Basically, we're aiming

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Ooook, here's the facts - we are in the final, final stages of getting Beta 2 out of the door. Our internal time scale is to have a complete feature lockdown and implementation by midnight Sunday GMT (October 2nd), with a week or so of testing and bashing it after that.

Basically, we're aiming for a release in a fortnight on Friday (October 14th) - I'm currently ironing out the bugs in the spectator system as best as possible, it's useable but it has the odd crazy moment which I'd like to get rid of. While I'm doing that, Deemo is working on prettying up the spectator HUD and other little general odds and ends, with RickyC fixing up Overrun and also lending a hand with any other bits and pieces.

The art team is all wrapped up - they've reworked some of the maps slightly, our total count is now 14, though that includes 2 tutorials and 3 clones for Overrun. We have a fairly full suit of custom textures and models, even down to barrels and dumpsters(approx 90% in all levels). Watch this space kiddies...

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