OK Some people might get confused but I have made some bullet points about the project
Mainly All Alone is a Love letter to Chinese room for making Dear Esther which I Loved and I want more games like it but since a lot of companies aren’t willing to take the risks that Dear Esther experimented with I want to give it a shot while improving my skills as a game designer.
- An experiment in minimalism in
video games- Only with 3 colours and simple geometric shapes are players
able to understand the environment around them and are able to navigate in
a minimal environment
- Power of imagination- it is
easier to scare yourself can I create a tense environment in a less
graphical game or have audiences demand for greater quality graphics
dulled Peoples imagination?
- No fighting- is there an
audience for experience only games? No real game play mechanics just the
exploration of an environment and a story to go with it.
- Writing- Dear Esther had
brilliant writing and a varying story so I want to see if it is possible
to use a more structured story without giving away the secret.
I'm still looking for people to help out in any way they can especially