Post news RSS Hammerwatch II, first video!

The worlds first ever video of Hammerwatch II, enjoy!

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Crackshell, The Video Game Developer proudly presents the first video of Hammerwatch II. It's a shorter ingame video of some basic exploration. The section is early in the game, but the open nature of this world will have you revisit places like this several times.

The video shows several completely new features to the series, like proper quests, inventory, grapple hook point and more.

Hammerwatch II the direct sequel to Hammerwatch, that was released in August 2013, this game will start the players off more or less exactly where that game ended.

Hammerwatch II expands on all areas of the first game, into a more general action rpg style, in a more open world with instances. We will make sure we keep the levels as intricate and advanced as the first game, with more puzzles, traps, buttons etc, we see this game as a mix of a Diablo and Zelda 3 when it comes to that.

More info to come, about classes, itemization, loot, enemies, instances, lore, world, stay tuned...

You can always follow us on twitter and look at the webpage for the game, or the company.

OrangeNero - - 6,593 comments

Love the camera perspective. Overall gives me a SNES/Secret of Mana vibe. Would put it on my wishlist on Steam if it had a page.

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Dinomaniak - - 65 comments

Graphics are great, inventory's nice ! and love the hammerwatch 1 feel.
On the other side : it feels very veeeery slow, didn't see anything really innovative. In Skyrim you had a horse ;) .
Then there's the big black LOADING screen that cuts the music and makes you feel like you don't belong there. Make the character exit through the doorway, while you load the new level, and fade the music out/new one in.
Cheers !

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PetrenkaPie - - 1,040 comments

is it still a rogue?

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Hipshot Author
Hipshot - - 11 comments

Game move speed is not 100% yet, but it won't differ a lot when it comes to basic speed. But there will be plenty of things that increase move speed in the game, upgrades, items, temporary buffs etc. This is very early in the game too, since the hero here is only Level 6.

And no, this is no roguelite and no procedural generation, but there will be plenty of randomness in levels and layouts anyway. Items, upgrades and whatnot will never be erased in this game when you die.

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PetrenkaPie - - 1,040 comments

Thanks for the answer and: hell yes :D
I was never that big of a fan of rogues so being a classy old arpg is very much welcome :D

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