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I've made up vector images for each of the three main ASUN infantry weapons. These will be used for the HUD's weapon selection system. As I said before, I am going to produce some low-poly weapon models and maybe skin them. At the moment I have completed one of them, the ASUN S2-A2 SMG. There

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I've made up vector images for each of the three main ASUN infantry weapons. These will be used for the HUD's weapon selection system.

As I said before, I am going to produce some low-poly weapon models and maybe skin them. At the moment I have completed one of them, the ASUN S2-A2 SMG. There is a screenshot in the gallery.

As for other weapons, currently I have pretty much all the infantry weapons concepted and drawn out. most have been scanned into the gallery. Only others I can think of that I didn't scan are the NWI infantry weapons. Only one of those has been drawn, which is based off of an OICW. The handgun has yet to be concepted.

In other news, I don't think I will be able to compose the mod webpage by my self, so I am asking someone on the Mod team to do it, which means a little more delay. Thats okay though, I'm aiming for progress and not speed. If anyone reading this would like to, they can compose a site for the Mod and submit it to me for review; you'll be put in the credits and offered a staff position and *may* be allowed to beta test. A lot of that depends on the quality.

I cannot stress enough that we need a more substantial staff team; our current resources won't be able to complete the mod. Its odd that almost no-one has contacted me, perhaps we need more PR (I showed it to some other clanmembers who hadn't seen it and they really liked the idea, they were surprised as well about the staff problem).

Anyways, once that website is composed and online, we will probably contact and recieve the hosting I mentioned a few posts back. Those include forums, which will be redireced to thru our main forums on the clan website (www.wastefactor.tk)

To give a rough estimate (and this is probably the roughest estimate ever made, as its the first TC I have ever made), we might aim for a late 2006 first-public-release. That gives us about two years, but as I have mentioned above, we are working for progress, not speed. "When its done" is the closest thing to the truth for a release ;)

-- Pyrosity

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