Post news RSS General Edge-DM Update

Work has been progressing smoothly as normal, were constantly chugging things out and slapping them into the engine for the alpha release. Im just going to list a few things: 1. Rocket Launcher is now 98% completly faithful to what its like in Quake 2. Railgun fires instant uranium slugs and its just

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Work has been progressing smoothly as normal, were constantly chugging things out and slapping them into the engine for the alpha release. Im just going to list a few things:
1. Rocket Launcher is now 98% completly faithful to what its like in Quake
2. Railgun fires instant uranium slugs and its just as faithful
3. nailgun is finished, and due to its one error, it is feared by all (read below)
4. edm_burg is looking awsome as Johns first original map, see screenshots
5. the map resembling The Edge from Quake2 is about 93% completed, we all had a playtest on it, a couple things here and there and it should be exactly like a huge 32 player deja-vu
6. Hyperblaster needs a skin and a normalmap and its ready to go.

Current Known Issues
Sometimes bugs can be fun to say outloud
1. The railgun, while powerful, only fires once right now. Yah we know. How to reload it? switch to a different weapon, reload that, and then switch back. Tah-Dah! repeat as nessesary (its annoying)
2. The nailguns firing sound does not properly fade itself from a distance, so you can be on either side of the Burg map, and still hear its frightfully scary loud sound clear as day. When 4 people are using the weapon at the same time, it causes nose bleeds...im not joking.
3. The hyperblaster acts exactly like the pistol, its kinda funny to see this
4. The Rocket Launcher needs 3 direct hits to kill someone. This was supposed to resolve killing yourself too easily, however with less damage comes less force so Rocket Jumping aint proper anymore... Were fixing this as a high priority!
5. When i normal mapped the Hyperblaster i made the base skin a shade of red, and i applied a photoshop cloud filter as a base. Well now the gun suprising looks like its made from raw ground beef. We laughed for several minutes. A picture of that can be seen here: Bjs.wqhosting.com (its only a model-viewer shot though)

NOW ON TO SOME GOOD SCREENSHOTS!

John ges a Headache
John gets a serious headache from the Railgun while he tried going for the Rocket Launcher

edm_Burg
edm_burg's moat. Yeah i know, looks awsome :)

edm_Burg
edm_burg from a guard tower perspective. yes every pebble of this level can be reached, come hell or high water.

HyperBlaster
The Hyperblaster without its very temporary meat skin (see above) The front barrel spins apropriately and the Clip does some interesting things to keep the animation from being boring.

Nailgun
The Nailgun, normal mapped and looking good. The barrels animation include alternation between the two of them. it looks awsome. Oh ya, that gigantic curved thing is the clip.


FLASH!
Were looking for some addition help. Were looking for another mapper, a character modeller, and another weapon modeller. Details about these position will be shown at Edge-DM's main page daily due to restrictions to 1 help-wanted post per day.

That just about does it. Want to support us? Watch the mod, and better yet, join the community at: The Edge-DM Community Forums

See you there soon!

~Edge-DM Team
Committed to bring you the funnest multiplayer experience youve had in years!

Comments
ImTheDarkcyde
ImTheDarkcyde

dont make it too good looking!

some of our comps cant play hl2 that well :D

Reply Good karma Bad karma+1 vote
Blender
Blender

actually it looks pretty crappy

Reply Good karma Bad karma+1 vote
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