Post news Report RSS Fronts of Battle - New fob_bridge Screens!

This is a news article about Fronts of Battle. We have a new update about one of the mod's maps, fob_bridge.

Posted by on

Hello, ModDB! Our mapper Aaagreen has uploaded more screens of the map, fob_bridge, which is set in a town in the Ukraine.

User Posted Image
This car was unfortunate enough to be destroyed along with this wall.
**Car, sandbags, and crates courtesy of The Game Creators, Ltd.

User Posted Image
Yes, that's a KV1, a Russian tank. This is the street leading off from the bridge.
**Tank, barbed-wire fence, and sandbags courtesy of The Game Creators, Ltd.

In honor of this map being the first with substantial progress (fob_rural is pretty much dead), I present to you a gift: our first concept art, made by me.

User Posted Image
PPSh-41

Please take note that the barrel is shorter. It is because I did not take its size into account before drawing. Ah well, no harm done.

We are hoping to get more people helping us on this project, so just PM me if you

  • model
  • animate
  • develop sounds, and/or
  • design levels

and I'll get back to you.

Please comment on the mod, watch it, or PM us for information regarding your skills as mentioned above and I'll get back to you.

Thanks for reading,
-The Fronts of Battle Development Team

Post comment Comments
emetalce
emetalce - - 472 comments

Nice to see some progress! Those look awesome :)

Reply Good karma Bad karma+1 vote
tesher07
tesher07 - - 233 comments

Epic concept art lol.... Anyway, will you need Dod Source to play?

Reply Good karma Bad karma+3 votes
AmericanInfantry Author
AmericanInfantry - - 44 comments

You will need any Source game, not just DODS.

Reply Good karma+1 vote
Joe_Shmoe
Joe_Shmoe - - 304 comments

lol the concept art... It amazes with most modelers, their drawings look pretty similar, and i expect the models to look pretty much the same as the drawing, yet im suprised how awsum the weapons turn out compared to the drawings =]

Reply Good karma Bad karma+1 vote
Aaagreen
Aaagreen - - 225 comments

AI, you should always draw weapons on a landscape piece of paper. Being as it's rare to find a weapon that is taller than it is long.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: