We have decided to change the cubic art style of Freebooter into a less restrictive and more organic style. While we initially felt comfortable with the very rigid guidelines the cubic style provided, we ran into difficulties when attempting to create non-mechanical assets such as vegetation and islands.
The new art style allows for faster asset creation in addition to a reduced impact on performance (the cubic style is deceptively performance hungry). We are retaining a fairly low poly look and we are still using solid colours as textures.
This is the first time we are showcasing the new art direction and we would love to hear your thoughts on the new art style.
I think everything looks great, a good improvement, except the boats look really plain.
The new boat still has a long way to go before it's finished.
Thank you for the kind words!
I can't wait to see how all this looks in-game!
awesome change, it looks much better. It'd be nice to see a screenshot comparing the old style to the new one.
We've only just begun making the new style art but we will probably do something like that soon.
Thanks for the compliment!
Have an option to change the graphic style, smooth or blocky.
It's a nice idea but it would take far too long I am afraid. Thanks for the interest
Nice change!
New is better :)
Eh, not a fan. Either works but the new feels like it rubs closer to uncanny valley to me. or something.
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