Post news Report RSS First map done

First map nearly done, Beta test video will maybe be coming soon! Keep your eyes on this mod!

Posted by on

I already finished the first map. It was very difficult. Since I had to script certain assaults.

When entering a certain area a group of comine will start to assault in your way and lay pressure on you. And as you know in real life you will die from one or two bullets! This may be a hard part. Luckily for you this squad of combine will only be encountered when you get lost in the map.

And as soon as you leave your first spawn, a few raptors will notice you and start rushing your ass! I can assure you, you will be scared a lot! I almost shit in my pants as they where standing in 3 seconds next to me... Running is no option!
If you are a good mapper, or if you know how to script existing maps its AI, you are welcome to join. We don't need new maps necessarily. I carefully select existing maps and script them.

Currently using maps:
zm_panic (Participated the contest for zombiemod) NEARLY FINISHED
zm_desolo (I am thinking of abandoning this map because it is not dark enough all the way.

I am going to put the maps in some kind of campaign mode. I hope to make 10 campaigns of several maps, so I will need help for sure.

How you start to work:
1. Go to source SDK
2. Create new mod
3. extract latest smod in the folder of the new mod you created
4. extract counterstrikesourceshared.gcf materials, models, sounds in the mods folder
5. now you can edit counterstrike source maps in hl2 sp editing mode.

I am not going to include the counterstrike source files! They will be excluded. The files needed from counterstrike source are automatically loaded into the engine.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: