What is this?
Aperture Science could be described as a heaven for all the brightest minds and their remarkable yet crazy experiments.
Ever since has Cave Johnson shown interest in exploring the Multiverse, Aperture scientists were hard at work to create their own prototypes used for space-travel, which would be used to traverse unknown Dimensions and Universes.
Before these Spaceships can be used in practice, they need to be properly tested in a safe environment.
Thus a virtual simulation to both train future pilots and try-out their ideas was created.
You are part of such simulation and your objective is to use a Spaceship to destroy Beacons that power a large inter-dimensional Portal, before it is opened and a powerful creature only known as "The Destroyer of Worlds" is brought to destroy our universe.
- Map set in Space
- Includes tutorial to better ease you into the new mechanics
- Custom gameplay mechanics, including custom enemies(Hostile Spaceships with Ion Cannons or Laser-shooting turrets)
- Arcade mechanics revolving around a Controllable SpaceShip
- Manually control your speed, firing of weapons
- The direction your Spaceship is headed is controlled by where you're looking - Great way to reduce motion sickness and ease the controls
- Information about your status on monitors directly in your ship(speed, health, time left)
- Objective: Destroy 12 Beacons, before you run out of time - You have 10 minutes!
- Aggressive playstyle encouraged - You heal by killing enemies
- Randomized Synthwave/Sci-Fi soundtrack
- And more...
Who made this possible?
Absolute Legends that playtested this map:
- Special thanks to FrostEpex for helping me with VScript and other technical problems
- And everyone else around the community for tips and feedback
- Skyboxes by Tim Barton
- Binary Code - Music by Sound Response
- Rest of the Music by White Bat Audio
- Soldier Voice-lines by 15.ai
What can I do if I liked this map?If you liked the map please consider rating/adding it to favourites, It helps me as a creator to gather feedback and motivation for my future content - Thank you!
I appreciate any form of feedback, be it a rating or comment. I always want to improve my maps, so if you encounter any issues, let me know so I can fix them. Since this is a fairly experimental map, it's especially important.