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"Empty your mind, be formless, shapeless - like water."

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My name is Larry and "samurai_jazz" is my brain-child. It's a
retro-styled Action/Adventure game with a cinematic look similar to
film-noir and samurai-drama's. The action challenges players to
strategize with the player character's strengths and weaknesses to
overcome multiple waves of enemies. The adventure segments take the
player through an unknown city, progressing by finding many different
items, solving various puzzles, and doing some favors for the local

From a personal standpoint, I grew up during the 5th generation of
consoles and had been reading a handful of gaming magazines, playing
lots of demos, and watching quite a few trailers during that time
period. Since then, my interests have shifted mostly towards 3rd
generation games but my interest in 5th generation remains the same.
After some experimentation with pixel art and Game Maker, I decided that
samurai_jazz would have a graphical style of 5th-generation handhelds
while mixing together gameplay elements observed during that time with
some of my own concepts.

What you can expect from samurai_jazz is a lot of action segments
that will keep you on your toes, acting upon strategies requiring both
patience and twitch-finger reflexes, and an adventure in a dream-like
city with many abstract predicaments to resolve and some areas to
explore. You'll find some references to 90's gaming, parodying and
borrowing elements of JRPG's, survival-horror, PC adventure titles, and
arcade action games.

I hope that samurai_jazz is a fresh-yet-familiar experience that you
can enjoy and challenge yourself with and replay several times. Follow
this project for more news/info and vote for this game on Steam
Greenlight! Thanks!

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