Post news RSS End of Days Updated to V0.1.2

A considerable amount of time has been spent on hunting down bugs and and workings on models/particles for this update

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The game is packed for both 32 bit and 64 bit, don’t know if that helps anyone. Remember YOU STILL NEED TO CLOSE AND REOPEN THE GAME FOR IT TO WORK. Still waiting on Epic to find out about this issue.

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End of Days pre-alpha V0 1 2 64bit


  • Changed Fire effects
  • Updated Attachment meshes
  • Added Exploding barrels
  • Added Wave counter on wrist UI
  • Game is now also available on


  • Need to close and reopen game on first launch
  • No door to the zombies in the shooting range -> Added doorways, but they aren’t playing nice with the nav mesh. Need to investigate.
  • Two handed grip of shotgun may cause internal bullet collision
  • Bow has floating faces near the ends
  • Wand fireball occasionally does not collide with the floor
  • Attachment spawners in survival map sometimes spawn ammo clips? (yeah I have no clue either)
  • Buying the sword doesn’t immediately attach to player hand
  • Menu button doesn’t close menu -> Temporary close button added to menu
  • Pistol accuracy is too low on the z- axis -> meant to be a short range weapon anyway
  • Wand fire particle effect has smoke move in unison
  • Certain areas of survival map cause zombies to not “see” you -> keep moving and they will see you
  • Sometimes can’t grab clip from ammo belt -> if you move you will be able to grab from you belt
  • Lighting probably too dark
  • Flashlight doesn’t cast light far enough
  • I know that isn’t how a scope goes on an AK47 -> still need to create mounting bracket
  • Attachments are still highpoly meshes Only The Iron sights need to be updated
  • Melee weapons don’t break bottles
  • Safe house map is huge compared to player scale
  • Lighting of controls diagram in safe house map is too bright
  • One menu selection highlights white instead of red
  • Steam API may not function correctly -> There’s actually no recent documentation on this and the app ID is still for development, not the official ID
  • If you reload your gun too close to your ammo belt you might store an empty mag -> check how many bullets are left on the side of it
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