This release contains more Bug Fixes and new Features. Get the 1.2 release files from the Download Section. You can install it over the 1.1 release but I would suggest uninstalling the 1.1 first. Keeps the engine directory cleaner.
No matter if Gamer or Developer you need to install the Game Engine first (green box).
If you are a Developer also install the Development Environment (blue box).
Check out the Documentation, Development Wiki and Example Projects (red boxed) for information on how to use the game engine. The pre-build examples (*.delga) you can run straight away without the IGDE.
To develop games using the Drag[en]gine you do not need the game engine source code neither do you have to compile anything! Create a project, run and distribute to *.delga file and you are all set!
You can find the full Changelog of the latest release on this Perma-Link:
Changelog Latest Release
Some of the new Features (besides others) are these.
DragonScript has now support for //EditableImage// allowing games to edit image resources at runtime as well as accessing image pixels directly. //ImageBorderCanvasCreator// supports now attaches allowing to create speech bubbles and more interesting UI designs (Info Wiki). //PanelHud// widget has been added to easily create typical HUDs. And support for //Listener Factories// has been added (video).
Graphics wise the //rim.*// texture properties have been added (video, Info Wiki).
Last but not least //FBX Support// has been added (video) so you can use your FBX files directly as //Model//, //Rig// and //Animation// resource.