Complex bot for real generals
Released January 1, 2021
Single player bot
Doctor Anti Imbeks
To install the map, you need to unpack the archive and copy the folder along the path
C:\Users\user\Documents\Command and Conquer Generals Zero Hour Data\Maps
Designed for modification Generals Project Raptor War Commanders.
Recommended game speed 40-50
In the beginning, the GLA bot Doctor Trax hijacks your bulldozer and leaves to build an additional US Air Force base. The bot will build several power plants and try to surround your base with the construction of air defense laser turrets. The stolen bulldozer will flash, your task is to destroy it. If you do not destroy the bulldozer for a long time, the bot will build the General's Air Force barracks and start sending missilemen to your resource centers. After the destruction of the bulldozer, the bot will not build new bulldozers!
There will be a hospital nearby, which is marked on the mini-map with a beacon. Think at what time it is better to destroy it, because after its destruction you will be given a bonus and a timer with reinforcements of convoys in 5 minutes to explode the islands, your camera will fly off to the islands at that moment and you will not miss this wonderful explosion.
Each bot palace has the properties of 4 rebuilds after being destroyed.
In total, the bot will have 3 palaces to stop the bot from building waves that the palace requires. It will take 12 point strikes on the palace building.
To beat the palaces or not, you decide. The bot is highly protected, has the ability to prevent rush and uses an anti-skeleton system.
Even if you look somewhere, how someone passes the bot and try to repeat. Your battle may take place according to other scenarios, the attacks that the bot will use may differ, the reaction to your behavior when you sit only at the base and accumulate troops, fly to the bot base, on the center or approaches, takes into account your location. There are dozens of situations in which a bot can surprise you or go for a breakthrough.
The defense of the bot base was done based on the experience in the game. There will not be too many units here, they will be completed when necessary. Some attacks, in response to the player's attack, may not occur immediately, but after a couple of minutes. This is done on purpose to make it difficult for players to learn, the chain of actions of the bot and the reaction to their actions.
A lot of toxic general boosts are involved.
Added the ability to get support in the form of aircraft, when the player's base is in critical condition, 4 AC 130 aircraft will fly to your aid
The bot will talk, react to different situations in battle.
For their destruction of stingers, the player will receive a box drop of $ 2500 in money.
The plot of the bot is developed for about 40-60 minutes of play.
Reacting to a large concentration of aircraft and completing tanks for a priority attack, if the player sits at the base for a very long time and accumulates troops.
Analyzes what you are attacking and can create special waves that will look for you in order to reduce the number of your aircraft.
Having a large number of priority goals.
Toxic bombers will attack with priority modes on the most important targets.
The bot's tanks have different properties for attacks, including combinations of assault races and regular ones.
When trying to break into the depths of your base, the bot will attack priority targets along the way.
Some boosts will be enabled with priority modes, the bot will be able to deliver correct hits to any point where the player is building.
Bonus + $ 20,000 for the destruction of the hospital, the location will be shown on the mini-map with a flashing beacon.
After the destruction of the hospital, you will have 5 minutes to prepare, remember that you must survive 8 levels, if you destroy the hospital ahead of time, then the help of the convoys may seem insignificant.
Hold out until level 6 and a countdown timer will be issued for the arrival of 15 Auror bombers.
Added 9 boxes with $ 2500 each in the center.