Post news Report RSS [DLG] No Heroes - Ocean and Island update

This video shows you the new ocean and the changes we are making to the island.

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This video shows you the new ocean and the changes we are making to the island.
Note everything is work in progress.

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DA_Stormy
DA_Stormy - - 54 comments

That looks so much better than the old water. Are you going to put foam and such on it? If you can use the angles of the distorted mesh you might be able to overlay a foam texture on the peaks of the waves through the vertex shader. Also is it possible to make an animated texture overlay that 'burns' the diffuse texture of the terrain beneath so it looks wet?

Obviously ambitious suggestions but you're obviously pro.

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The_Silver
The_Silver - - 1,221 comments

I second that, and I add that the intersection between water and shore should be smoothed, the ocean should fade to the land without hard edges.

Aside of these details, awesome work, really impressive. :)

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slytht
slytht - - 3 comments

man, those waves look scary man.
the humps are huge.

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gulisa
gulisa - - 21 comments

You kiding me ? WTF ? This is fuking awesome damm god...Really good work,this looks much better then 90% articles on this site...

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Guest
Guest - - 689,166 comments

Lol dat "Old Ocean"..great job guys! Really inspiring me to carry on with my game in Unity :)

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