Post news RSS Devlog #04

Welcome to our forth devlog. In this log we will talk about what we are currently working on, what has changed in this small hiatus.

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We have bee working since the last post on elements that don't change the build visually in any substantive way. We added a cooldown to the dash since the feeling of constantly spamming dash felt not only unbalance but also nauseating.

We have been working also in creating more enemies for our game. One example is this worm enemy. worm concept


Currently we are working on fixing a bug that causes the enemies to one shot the player and also one where enemies can still track the player from behind walls.




That is all for this weeks update, sorry for the wait, again, and also for the small update. This past week has been troublesome due to health issues but we will push hard. Thank you for your understanding and stay tuned for more updates.

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