Post news RSS Devblog 1: Planets and Day/Night Cycles

About OSE Outer Space Exiles is unique RTS (Real Time Strategy) title inspired by games like Total Annihilation and Dungeon Keeper. Build your colony on a distant planet, but beware. You are never alone out there in outer space! Take good care of your colonists to survive what faith is going to throw at you.

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Hello there,

This is Ivailo aka procopy, the Game Designer of Fat Penguin Games' newest game Outer Space Exiles.

This is my first development diary in which want to show you some of our work on the game environment, maps and models.

Outer Space Exiles gameplay is based on large distant planet maps. There will be deserts, lava and ice worlds, planets with wild and unseen vegetation and moons that have been struck by asteroids for millions of years.

Our first world, which was inspired by the moon, will give you a good impression of our idea on how these maps will look and feel.

Essential part of the gameplay are day and night cycles, so you better bring your flashlight if you want to survive in the dark!

Our alpha is planed for May, and since there is still some time to go, here are some nice shoots of our game engine for you to enjoy! Also expect our videos shortly. Be sure to subscribe to our YouTube channel too.



Why is 001 Game Creator tagged as the engine? Accident?

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