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Today I will tell something about progress.

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The project grows. All of us do not like to read a lot :) So I will tell in brief...

What we have at the moment

Specialty - the difficulty levels in the menu change to:

  • Offensive
  • Defensive
  • Special

Each will differ in available resources, and the a sheet of reinforcements. For example defensive doctrine provides access to more powerful weapons. Special doctrine to a specific type of infantry and special reinforcements.

Graphics - everything is simple:

  • Modified shaders
  • Retexture some models of environment, infantry, equipment
  • Introduction of new Stamp
  • Improvement effects

It's safe to say that the project grows into a good graphic modification of the game.

Audio component -

There are early sketches of new music.
Also there are new sounds of environment


Planned absolute change of the interface.Replacement or modification of each element on the menu and in the game.

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