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Today I will tell something about progress.

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The project grows. All of us do not like to read a lot :) So I will tell in brief...

What we have at the moment



Specialty - the difficulty levels in the menu change to:

  • Offensive
  • Defensive
  • Special

Each will differ in available resources, and the a sheet of reinforcements. For example defensive doctrine provides access to more powerful weapons. Special doctrine to a specific type of infantry and special reinforcements.


Graphics - everything is simple:

  • Modified shaders
  • Retexture some models of environment, infantry, equipment
  • Introduction of new Stamp
  • Improvement effects

It's safe to say that the project grows into a good graphic modification of the game.



Audio component -

There are early sketches of new music.
Also there are new sounds of environment


UI/HUD -

Planned absolute change of the interface.Replacement or modification of each element on the menu and in the game.


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