Galaxy Map changes
Wonder if you're already the best courier in the universe? There's now a clear visualisation to your career progress!
Added slashes to the font. Looks much better.
![Hazard Levels World info, including hazard level depicted by amount of warning signs colored orange.](https://media.indiedb.com/images/members/5/4770/4769839/profile/HazardLevels.png)
Some say levels are too easy, some say levels are too hard. Remember not to judge difficulty of the whole game by its first (easier) level. A hazard property is now displayed for each world to hint at how dangerous/hard it is to fly there.
![Loadout perk type](https://media.indiedb.com/images/members/5/4770/4769839/profile/LoadoutPerkType.png)
Wonder which type of perk can be used as a loadout? Well, now it should be obvious: the passive ones. Mind the color sheme is now different.
Where is this thing?
Play the demo, leave some feedback and help shape the game!
Full Changelog
Added
- Displaying achievement unlock progress in main menu
- Proper slashes to the font
- Career progression in Galaxy View
- Hazard (difficulty) rating for each world
- Radar shows collectibles
Changed
- Renamed planet T8-IGHT+RRA to TR4-PIST (progress on this planet will be gone)
- Swapped perks color scheme
Updated
- Width of certain font characters (easier reading, nicer look)
Fixed
- Summary graphic in tutorial
- Game not starting if Steam is not running
- Menu opening after choosing a destination