Angel Wings is almost done! Yay!
Stuff subject to change:
-Combat Airfield-
Main issue of it was that it is really big building.
Done:
-Most of Supreme Command Center's Functionality.
-All ground units, except replacement models.
-Most Support Powers.
-Most Defense Buildings.
To do:
-Make replacement models. I didn't want to it look like the old Generals. The whole graphic style is supposedly very clean-like futuristic shenanigans. A lot of white and cyan is involved, there is a touch of red and a rare case of yellow.
-Make Ultimate Support Power
-Button Cameos.
-Custom Strings-- hotkeys will be more consistent, may wanna remap some gameplay buttons(F for formation movement, X for scatter, etc) so that it wouldn't conflict with hotkeys.
Else:
Red Skulls is going to be put together once I'm done with Angel Wings, its much more convenient for me to track progress if I work on one faction at a time.
Same goes from Earth's Saviors.
Then there's the Special Factions. These factions aren't in canon, except for one which is the Cyberkinetics Faction.
I'm planning a joke faction called "Cannon Fodder General."
And maybe. A "D__m___u General."
Sounds good I'm looking foreword to see how this mod turns out and to see the Angel Wings turn out.