the game finally looks more like a realistic survival, a day and night cycle has been added, you will notice that you can hardly see anything at night and that without a flashlight you wont last long. the day and night cycle last about 17 minutes and i recently uploaded a video where a full cycle is recorded and then speed-ed up to your delight. i hope i get to release this game to be honest its awesome to think that 13 (maybe for anyone else is a low number) around the globe believes that my game deserves a chance and i have to thank those 13 individuals and tell them that if i ever get to release this game i will post their names in the credits!, because its because of your support that i keep using my free time (which is alot ) to work on the game
but the main reason i am posting this new is because i wanted to discuss the features that are planned to be added in the game. Also im working around the clock to get the pre alpha version ready for you guys to play it, so here is what you may see in the game when the pre-alpha version is ready.
cars will use gas, if you dont have gas cars wont move
npc survivors, some will ne completely hostile, others will be friendly if you are friendly, you will be able to trade items with the survivors, killing them wont give you as much loot as you could get by trading stuff with them.
weapons modification through a machine that will be located in the main town. some of the modifications we are planning to add are explosive damage, loger range, more stability and less recoil, more damage.
epic buiding system that will let you build any structure you can only dream off, you will be able to challenge physics laws.
a pet that will follow you and help you, this pet can die and will never respawn. most likely a dog
happiness bar, kill too many people or never get along with other survivors and you will end up killing yourself .
(yes it will be forced)
adrenaline shots for those hard situations, however they will consume a big part of your current health