Post news RSS Crux Rebus in development

Lunar Blast Interactive recently started development on a new game, Crux Rebus.

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Crux Rebus

We recently started developing a new game, Crux Rebus. Currently, the game is in pre-production (we're writing the story and doing some engine prototyping and testing), and we've planned to go into full production around February 2014. Other than this, we'll probably be creating the ModDB page around November/December.

We can't reveal too much about the game or the story yet (mostly because we're not sure of everything just yet), other than it's a sci-fi RPG set 6000 years in the future, and the main focus of the game will be a conspiracy behind a rebel group.

The team is mostly full, but we still need a few things. If you're interested in joining or contributing, please don't hesitate to e-mail me here.

What we need:
Concept Artist
3D Modeller

Who we have:
Schalk van der Merwe - Lead Writer, Lead Animator, Modeller
Giang Nguyen - Lead Programmer, Writer
Spencer Lipscomb - Lead Modeller, Animator
Chris Kukla - Lead Sound, Lead Music
Verhás Mihály - Programmer

The name is still under debate, Crux Rebus is just our current idea for it. If you have any suggestions, please feel free to contact us.

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