Cold War Assault's progress has been going great! Much has been done and we are expected to realese in Quater 3 of 2013, probably in October! All the gun models we need to make are pretty much made, all they need is texturing, UV Mapping and animating, so any volunteers for any of these things would be most welocome!
Look at this progress report!:
3D Weapon Models Made: 100%
Soldiers Done: 33%
Mapping: 5%
Textures: 10%
Animation: 0%
Tweaking/Coding: 20%
Localization: 100%
Other: 50%
Overall Progress: 40%
Good job mates!
But... Can anyone explain me what UV mapping is?
UV Mapping is the process 3D Models need to go through before they can be textured. I have no idea how to do it but I think it involves flattening out a 3D Model into many triangles which are each indivdualy textured, I could be wrong though