Post news RSS Bruh, Spuffalo Dev Update #2

The current state of the Spuffalo is we're currently wrapping up the art for the levels and beginning to code it in.

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The current state of the Spuffalo is we're currently wrapping up the art for the levels and beginning to code it in. After that the game needs to go through final testing so it'll run perfectly. The breakdown of what's left is this:

Level Art Done: 14/20 worlds

Level Art Coded: 3/20 worlds

We're adding a few cool features in the levels. Things like wizards drag racing, depressed fish eating each other and special tribute levels. Using all of our smarts the total game size will still be at 50mb for both the Google Play and App Store versions.

The release date is going to be posted extremely soon.

Goodnight,

Lawrence

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