Post news RSS Broke Protocol Gets 2 Heavy Updates Over 3 Days

Broke Protocol is a first person multiplayer life roleplaying game in a city of blocks. The newest updates feature dynamic weather and heavy duty vehicles including humvees and work vans.

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Another quick release incoming! So this latest update features some big bug and memory leak fixes due to an unstable Unity release. But the best part is you get a couple new vehicles and other bonus goodies for free!

The Heavy Duty Hummer and Van Update


Now you're cruising in style: featuring a cool new 2-seater work van to attend to your daily murders. You might find these driven by AI or parked out in the Airport lot. They're tough, reliable, and usually seen around school districts.


And if that's not enough, you can now pick up an Armored Humvee (for the right price). These are heavy duty trucks that shows you mean business. They're rugged, powerful, and look damn cool. And now that collisions do damage to other drivers, you just have to lose the hatchback, man. Have a look around the airport too!

Anyway, here's the download and full changelog!

Download Here

v0.652 Full Heavy Duty Update Changelog

Added vehicles: Work Van and Humvees (check police lot and airport)
Drivers may now be hurt in collisions
Stars now animated
Muzzle flashes tweaked
Beautified many particle effects
Fixed bearded ladies
Reverted Unity version due to engine memory leak
Fixed some minor mesh errors
AI will reset correctly after being jailed
Fixed AI getting stuck in reverse gear in vehicles
Fixed player vehicle disappearing if disconnecting
AI will Reset correctly if pathfinding to an unreachable target
Fixed being able to login twice with the same name
Fixed abandoned vehicles disappearing if the driver exits
Fixed unhandled disconnection bug if connecting to bad server
Fixed server reconnection to masterserver
Added Exit option to register window
Memory cleanup everywhere in the code

The Heavy Rain Update


Nah, It's not an update for THAT Heavy Rain... but this update does add dynamic weather effects along with balance tweaks and bugfixes. Also, gang members start out with only some melee weapons now: It was getting crazy with the shotgun deathmatching on the servers. As always, please leave feedback on our Facebook Page and My Twitter where I can get back to you!

Full Changelog

Added dynamic rain/fog effects
Updated to latest Unity engine patch
Added cash rewards for turf war kills
Fixed loading a character save from an interior
Can now re-register using the same username/password to make a new character
Better handling of user saves on old versions
AI medics and firefighters are better at their job now
Gangs only have melee starting weapons now
Reduced AI accuracy
Increased morphine stock at hospital
Heavy pistols do slightly more damage
Fixed AI handcuffing glitch
Fixed case of ‘Localhost’ and Offline modes freezing the game
Memory efficient navmesh pathfinding implemented




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