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Most objects in the game are breakable. See the video how it looks like.

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The breakable system of the game, Forward to the Sky.

Most objects in the game are breakable.

For example, when fighting in a room surrounded with walls, walls can easily get damaged by princess's sword or monsters attack.
They break, the broken pieces drop and damage everyone in the room.

You also needs to break through the wall to see what's behind, or to charge the monsters.
Sometimes there are secrets behind the wall.

And of course, there are some path you can pass only when they are good.
You might have to jump from top of a pillar to another to reach the goal, be quick before they broken.

[Enable comment in the video to show character dialog]

Comments
DrSalvador
DrSalvador - - 139 comments

Looks good! Might suggest making the dust spawn at just the breaking points instead of spawn on the actual breakable objects. Tracking game

Reply Good karma Bad karma+2 votes
Wei.Chen Author
Wei.Chen - - 168 comments

The first feedback I got! I will think about it.

Reply Good karma+1 vote
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