Welcome back to another news update everyone! Today we just wanted to show off our final HUD and a few more other things before we gear up for our first ever release. This beautiful HUD was made for us by the one and only EUWINPRO who has given us very many modern amenities for our mod which we think will help the game to feel like what you might expect from a modern HD Battlefield 1942 remake. Some features we want to point out is that the mod is properly scaled for HD widescreen resolutions now. This means higher FOV, better HD font text as well as other modern Battlefield V features such as headshot notification and compass heading on the top of the screen to aid those more tactically minded gamers. It is there for if you want to use it or just ignore if you are a lone wolf type gamer.
Since this video was made we also have fully set up Badsanta's sniper rifle zoom shader as well as weapon blur effect which all of our weapons now use. It really does a great job of simulating depth of field even on non-scoped weapons.
We also wanted to show off a few images of some Battlefield Bad Company 2 Vietnam maps that were recreated by emaozipujing who shared them with our mod and will be used as Burma maps called Hukawng Valley and Irrawaddy River respectively.
Additionally we wanted to show off many of our new vehicle and explosion effects which have been implemented by Lone-Wolf93 over the past 3 months which are awesome to look at especially on naval maps.
We also wanted to mention that if you had seen any of our previous gameplay videos of the mod and noticed some broken wrists on the 1p arm geometry when using certain weapons we have now fully fixed this issue and it should not be such an eyesore anymore.
I just wanted to take this time to say a few words. This has been a fantastic journey over the past 4 years. What began in January 2018 as a personal project I wanted to see for many years was almost overshadowed by Battlefield V announcing 3 months later, the way that game was handled galvanized our team to try and make the best Battlefield 1942 HD remake we possibly could. Seeing the communities reaction to the first gameplay videos and screenshots which continuously evolved into something much bigger in scope than even we could have ever imagined was extremely rewarding. We have hundreds of handheld weapons, hundreds of vehicles and pieces of equipment and 7 factions. This mod is definitely a love letter to the old school Battlefield 1942 fans, for the fans, by the fans. We hope to be able to release in the next few weeks. For now I hope we have you all ready and hyped for our first ever release for a mod that is over 17gb in size with tons more content than BFV ever got!
See you on the Battlefield!
This is really cool. Very good work. Thanks for your hard work)
Can't wait! Really excited to get back into BF2 mods again and finally play this when it comes out. Hope my Internet doesn't have a mood on release day
Yes, this christmas I can forget about all the horrible stuffs happened in 2021. Finally the WW2 BF game we want is here, that abomination can be buried and forgotten now once and for all. Not like I will miss my job anyway, thanks covid.
A stunning graphical mod! Your work is great man.
Can't wait to play this masterpiece
"We hope to be able to release in the next few weeks. For now I hope we have you all ready and hyped for our first ever release for a mod that is over 17gb in size with tons more content than BFV ever got!"
Holy snap!!! Christmas comes early this year! :D
well done. plzzzzz just release this I can't wait any longer
looks amazing! can't wait to play it!
pls release it my friend
I always appreciate fellow modders who do such a hard work and devote themselves in huge mod projects like this. I know how hard it is first hand. So you have nothing but respect for your work. In short, I really like the idea of this mod, well done!
4 years of nothing but blood, sweat and tears has paid off in the long run for sure!
Amazing mod! keep good working !
Honestly man, I’m impressed with how well this is coming together. The fact that this looks like an official game and not a mod should make you proud. Great job as always!
Thanks a lot! It is literally standalone now so might as well be!
i really like this project because there is something really special that you guys create here. looking forward to playing the project, keep it up guys!
Thanks! We also put all of your old static buildings to great use as well! Your Italy and Greek statics really helped us to make awesome Mediterranean maps.
The graphics filter is good. It looks great!
Thanks! I made it even better today adding a slight Chromatic Aberration to it in addition to the other filters like Ray Tracing. It has never looked better. I didn't overdo the Chromatic Aberration either like some games do, just a slight effect to look nicer.
I advise you to make the standard speed of the tower as in Battlefield 2. There was such an experience in Project Reality BF2, they removed it and made it according to the standard
I don't quite understand what you mean?
Good work brother, you achieved greatness, this have everything to be the best WW2 shooter in the last couple of years
Hey, you made in the "modding year in review, congrats Moddb.com
Looks great, even if i'm not a big fan of WWII. The maps could tolerate some more polishing :)
Wow, that just lit a fire under my *** to get this released ASAP! Few more things to get right, but it should be at a point where things can come in future updates. Thanks for letting me know haha!
Btw, what maps are you speaking of?
FI. Reichswald clip, when houses hit ground, like a box, no dirty details
Could you please be more explanatory? Reichswald is one of the maps PR:WW2 shared with us, and honestly is one of the most performance heavy maps since it has thousands of trees on it. So adding more detail would really tank performance below 30fps. So any updates to that map would only really be done if that team optimizes it more which I am hopeful they eventually do.